Hotkeys/Shortcuts - all action & conditions.

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    Ghazer
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    Hotkeys/Shortcuts - all action & conditions.

    Mensaje por Ghazer el Dom Feb 05, 2012 4:05 am

    Attacks

    aimgfb - shoots a gfb on the best square where no friends will be shotten
    aimavalanche - shoots an avalanche on the best square where no friends will be shotten
    aimthunderstorm - shoots a thunderstorm on the best square where no friends will be shotten
    aimstoneshower - shoots a stone shower on the best square where no friends will be shotten
    aimtype {creature} - uses the action/spell that is set in the aimbot section, on a certain creature.
    attack {creature} - attacks a creature
    autoaim - casts the specified aimtype on the best enemy
    ewave - casts 'exevo vis hur' on target only if it's on spell range
    explo {creature} - shoots an explosion on a creature
    exoricon {hp%} - casts 'exori con' only if target is below certain hp% and on spell range
    exorihur {hp%} - casts 'exori hur' only if target is below certain hp% and on spell range
    exorigran {hp%} - casts 'exori gran' only if target is below certain hp% and close to you
    hmm {creature} - shoots a hmm on a creature
    icicle {creature} - shoots an icicle on a creature
    lmm {target} - shoots a lmm rune on a target
    paralyze {creature} - shoots a paralyze on a creature
    runtargeting - if you want to run targeting only when you have a certain button pressed, bind this to a key
    sd {creature} - shoots a sd on a creature
    soulf {creature} - shoots a soulfire on a creature
    setattackmode {attackmode} {chasemode} - sets your current attack/chase mode
    stalagmite {creature} - shoots a stalagmite on a creature
    stopattack - will stop attacking/following the creature you are currently attacking/following
    wave {spellword} - casts a wave spell (like exevo vis hur) only if target is on spell range
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    Re: Hotkeys/Shortcuts - all action & conditions.

    Mensaje por Ghazer el Dom Feb 05, 2012 4:24 am

    Miscellaneous

    allowwalk {item1} {item2}... - allows the client/bot to auto-walk on a certain item id
    altnavdisplay - an alternative way of displaying navigation friends and enemies.
    clear $varname - it's the same as doing set $variablename 0
    collectitems {backpack} {item1} {item2}... - collects items.
    connect {worldname} {accname} {accpass} {charname}
    copyscreen - will copy the current content of the Tibia window to the clipboard
    dec $varname - it's the same as doing set $variablename [$variablename-1]
    disallowwalk {item1} {item2}... - disallows the client/bot to auto-walk on a certain item id
    displaymap - displays a big minimap on your screen, really useful if you're using navigation.
    displaytext {text} - displays a text message on your screen.
    dontlist - use this if you don't want to list a certain auto bind
    end - ends the execution of your bind, and restarts it
    exec {string} - will execute a certain command
    exivalast - exivas the last person you exivaed
    exivatarget - exivas your target
    filewrite {filename} {text} - writes some text to a file, but does not add a new line afterwards
    filewriteline {filename} {text} - writes text and inserts a line break afterwards in the file
    filedelete {filename} - deletes a file
    flash - makes a flash, like alarms does
    gamesay {text} - says something in game-chat
    guildsay {text} - says something in guild-chat
    helpsay {text} - say says something in help-channel
    inc $varname - it's the same as doing set $variablename [$variablename+1]
    ignoretarget {creature} - ignores a target
    keepmagwall - will keep shooting a magwall on the square you last attempted to shot a magwall on
    listas {text} - lists a auto bind with a custom text
    listboxsetup {id} {posx} {posy} {maxlines} {linetime} {direction} - sets up a listbox
    listboxaddline {id} {colorR} {colorG} {colorB} {linetext} - adds a text to an specified listbox's ID
    log {text} - logs a text on a new line to the file 'elfscript.log' along with the current time and date
    logout - makes you logout
    magwall {creature} - shoots a magwall two squares in front of a creature
    makerune {mp} {runespell} - creates a certain rune.
    mwallshield - shoots a magic wall in the square that will most effectively shield you from enemy fire
    mwallcover {creature} - shoot a magic wall which will best cover a creature of your choice to prevent enemies shooting/healing him
    npcsay - says something in the npc-chat
    playsound {soundfilename} - plays a .wav file from your Elfbot folder
    pm {playername} {text} - private messages a message to a certain player
    reconnect reconnects you
    rlsay {text} - says something in the real-life chat
    savescreen {filename} - saves the current contents of the Tibia window to a file on disk.
    say {text} - says something in your default chat
    scrollview - makes it possible to look off-screen
    set $varname {value} - creates a new variable/assigns a new value to an already existing one
    setcaption {text} - changes the text of your Tibia Client's window
    setcolor {colorR} {colorG} {colorB} - sets the color of the 'displaytext' command
    setpos {x} {y} - sets the position for a 'displaytext' command
    seticonactive {iconname} {timems} - puts an icon into the active state for a certain amount of time
    seticontext {iconname} {text} - adds extra text to an icon
    spydown - spies down one level
    spyup - spies up one level
    statusmessage {text}
    tradesay {text} - says something in the trade-channel
    turnoff - turns an auto bind off
    xlog - x-logs you out of the game
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    Re: Hotkeys/Shortcuts - all action & conditions.

    Mensaje por Ghazer el Dom Feb 05, 2012 4:26 am

    Movement

    charge - casts 'charge' if you are not currently 'charged'. (Not sure about this)
    dash - an exploit that increases your speed.
    dashchase {creature} - client-sidedly chases a creature
    follow {creature} - follows a creature
    haste - casts 'utani hur' if you are not current hasted
    movee - moves you east
    moven - moves you north
    moves - moves you south
    movew - moves you west
    movene - moves you north-east
    movenw - moves you north-west
    movese - moves you south-east
    movesw - moves you south-west
    moveto {x} {y} {z} - issues a move command of your character towards a certain location
    stronghaste casts 'utani gran hur' if you are not current hasted
    swiftfoot casts 'utamo tempo san' if you are not currently hasted by swiftfoot. (Not sure about this)
    turnn - turns you north
    turne - turns you east
    turns - turns you south
    turnw - turns you west
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    Re: Hotkeys/Shortcuts - all action & conditions.

    Mensaje por Ghazer el Dom Feb 05, 2012 4:51 am

    Inventory

    buyitems {itemid} {amount} - buys a specific amount of a certain item
    buyitemsupto {itemid} {amount} {itemvariable} - buys a specific amount of a certain item, up to a certain total desired amount depending on how many you already have.
    closeallwindows - closes all open inventory windows
    crosshair {itemid} - makes a crosshair of the item id appears, so you can shoot a rune
    eatfood - eats food from your open backpacks
    equipammy {itemid} - equips an amulet with a certain item id to your neck slot
    equipback {itemid} - equips a certain item in your backpack slot
    equipbelt {itemid} - equips a certain item in your belt slot
    equipboots {itemid} - equips a certain item in your boots slot
    equipchest {itemid} - equips a certain item in your chest slot
    equiplhand {itemid} - equips a certain item in your left-hand slot
    equiprhand {itemid} - equips a certain item in your right-hand slot
    equiphead {itemid} - equips a certain item in your head slot
    equiphelm {itemid} - equips a certain item in your helmet slot
    equiplegs {itemid} - equips a certain item in your legs slot
    equipring {itemid} - equips a certain item in your ring slot
    equipsring {itemid} {itemid} - same as equipring, but is used for rings that 'sparkle'
    fish - tries to get a fish using a fishing rod
    lootitems - loot items defined in the file lootitems.txt
    movenitems {item} {count} {'backpack'} - moves count amount of item to desired backpack
    moveitemonground {sx} {sy} {sz} {dx} {dy} {dz} - moves the top item from a source tile to a destination tile
    moveitems {itemid} {window} - moves all items with a certain id, to a window of a certain type
    moveitemsonto {itemid} {bpid} {bpindex} {window} - moves all items to a specific container (bpid), at a certain index in an open window
    openbeltitem - opens the item located in your belt slot, in a new window
    openbpitem - opens your backpack in a new window
    openitem {itemid} {index} {window} - (read the hotkey wizard for more info)
    openitemnew {itemid} {index} {window} - as 'openitem' but the item will be opened in a new window
    opengrounditem {itemid} - if there's an item 1 square around you with a certain id this will open that item
    opengroundxyz {x} {y} {z} - opens a certain item on a specific coordinate
    reachgrounditem {itemid} - walks up to a certain item that is currently on your screen
    refillammo - refills any item in your left hand, right hand or belt slot
    sellitems {itemid} {amount} - sells a specific amount of a certain item to an NPC
    sellitemsdownto {itemid} {amount} {itemvariable} - sells a specific amount of a certain item to an NPC down to a certain total desired amount depending on how many you already have
    stake {distance} {itemid} - will look for reachable stakeable corpses within a certain distance, and skin them
    skin {distance} {itemid} - will look for reachable skinnable corpses within a certain distance, and skin them
    swapequip {text} {text} - swaps an item from one inventory slot to another
    unequip {text} {window} - unequips an item from one of your inventory slots and puts it into a specific backpack
    useoncreature {itemid} {creature} - uses an item with a certain id on a creature
    useitem {useitem} - uses an item with a certain id
    usegrounditem {itemid} - uses a certain item on the ground that's within 1 squares range
    usegroundxyz {x} {y} {z} - uses the item that is currently on x y z
    useongrounditem {itemid} {itemid} - uses an item from your inventory on a ground item that's within 1 squares range
    repeatuseongroundxyz {itemid} {itemid} {x} {y} {z} - repeats using a certain item from your inventory on an item on x y z until the item no longer can be found
    useongroundxyz {itemid} {x} {y} {z} - use a certain item frmo your inventory on the item that is on a certain x y z location
    useitemsonground {sx} {sy} {sz} {dx} {dy} {dz} - uses the topmost item of a source tile onto the topmost item of a destination tile.
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    Re: Hotkeys/Shortcuts - all action & conditions.

    Mensaje por Ghazer el Dom Feb 05, 2012 4:53 am

    Restoration

    autoheal - will force the bot to heal yourself if your hp is below 95%
    healparalysis {text} heals your paralysis with a certain spell
    health {hp%} {creature} - uses a light health potion on a creature when it's hp is below a certain percentage
    shealth {hp%} {creature} - uses a strnog health potion on a creature when it's hp is below a certain percentage
    ghealth {hp%} {creature} - uses a great health potion on a creature when it's hp is below a certain percentage
    uhealth {hp%} {creature} - uses a ultimate health potion on a creature when it's hp is below a certain percentage
    gshealth {hp%} {creature} - uses a great spirit potion on a creature when it's hp is below a certain percentage
    ihpc {hp%} {creature} - uses a ih rune on a creature when it's hp is below a certain percentage
    mana {creature} - uses a light mana potion on a creature
    smana {creature} - uses a strong mana potion on a creature
    gmana {creature} - uses a great mana potion on a creature
    gsmana {creature} - uses a great spirit potion on a creature
    manashield - casts 'utamo vita' if you not already have mana shield activated or your mana is sufficient
    refillmana {mp} {distance} - will try to mana your friends (if they're connected to a nav server)
    refillhealth {hp} {distance} - will try to heal your friends (if they have look info)
    sio {hp%} {creature} - casts 'exura sio' on a creature when his hp is below a certain percentage
    uh {creature} - will heal a creature with a uh rune, if his hp percentage is below 95%
    uhpc {hp%} {creature} - uses a uh rune on a creature whose hp is below a certain percentage
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    Re: Hotkeys/Shortcuts - all action & conditions.

    Mensaje por Ghazer el Dom Feb 05, 2012 4:58 am

    Cavebot

    countitems {itemid} - will count how many items of a certain item, you've got
    countitemsvisible {itemid} - will count how many visible items, you've got of a certain itemcountolditems
    countolditems {itemid} {timems} {itemname} - will serverside count the desired item if no "using one of xxx itemname" has occurent in the last timems milliseconds.
    collectitems {backpack} {itemid1} {itemid2} {itemid3} - picks up the listed items from squares all around you to the target backpack.
    dropitems {itemid1} {itemid2} {itemid3}... - will drop all listed items on the ground
    dropitemsxyz {x} {y} {z} {itemid1} {itemid2} {itemid3}... - will drop all listed itemons on the ground on a specific x y z position
    dropitemsxyzamount {x} {y} {z} {itemid} {amount} - drops a certain amount of an item onto a tile
    goinvisible - casts 'utana vid' if you are not currently invisible
    gotolabel {labelname} - continues following waypoints at the waypoint for which you have set a specific label
    pickupitems {backpack} - will pick up all items on the title you're currently standing on and move them to an open container window
    pickupitemsamount {itemid} {amount} {backpack} - picks up a certain amount of an item that is on the same tile as you.
    skip - will skip to the next waypoint
    stackitems - will stack all countable items that are split accross piles of less than 100 together
    wait {timems} - will wait a certain interval before executing the next command

    Settings

    loadcavebot {scriptname} - loads a cavebot script. The file must be on your scripts folder.
    loadtargeting {scriptname} - loads a targeting script. The file must be on your scripts folder.
    loadsetting {settingname} - loads a setting. The file must be on your elfsettings folder.
    loadscript {scriptname.elfs} - loads a script in text form. The file must be on your elfsettings folder.
    setalarm {alarmname} {S state} {P state} {X state} - let you enable/disable an alarm
    setautocombo {on/off/toggle} - enable/disable autocombo
    setcavebot {on/off/toggle} - enable/disable follow waypoints
    settargeting {on/off/toggle} - enable/disable targeting
    settradeoptions {bpmode} {capmode} {equipmode}
    setfollowwaypoints {on/off/toggle} - enable/disable follow waypoints
    setoutfit {playername} {outfitid} - dresses someone with a specified outfit. It will dress your self if you don't specify the playername.
    setitemoutfit {playername} {itemid} - dresses someone with a specified item id, like chameleon.
    setoutfitcolor {playername} {headcolor} {primary} {secondary} {detail} {addon} - dresses someone with your desired outfit colors/addons.
    setrelation {playername} {relation} {priority} - lets you flag players in realtime as a sub/enemy/friend, according to conditions that you impose.

    Loopings
    foreach {listtype} $varname {action} - will itinerate trough a list type and make a desired action
    while {condition} {action} - will execute an action while the conditions are satisfied
    loop {amountoftimes} {action} - will execute an action x amount of times
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    Re: Hotkeys/Shortcuts - all action & conditions.

    Mensaje por Ghazer el Dom Feb 05, 2012 5:05 am

    Conditions
    Cavebot Related
    islocation - will execute a certain action only if you are on the exactly location of action waypoint.
    isnotlocation - will execute a certain action only if you are not on the exactly location of action waypoint.
    isdistance {x} - will execute a certain action only if you are x sqms close to the action waypoint
    isnotdistance {x} - will execute a certain action only if you are not x sqms close to the action waypoint
    isposz {posz} - will execute a certain action only if you are on the specified posz

    Alert Related
    ifdefaultmessage - will execute a certain action only if you recieved a default message within last 2 seconds
    ifplayerattacking - will execute a certain action only if a player attacked you within last 2 seconds
    ifprivatemessage - will execute a certain action only if you recieved a private message within last 2 seconds
    ifgm - will execute a certain action only if a GM is detected around you
    ifnogm - will execute a certain action only if a GM is not detected around you
    ifplayeronscreen - will execute a certain action only if a player is detected around you
    ifnoplayeronscreen - will execute a certain action only if a player is not detected around you

    Misc Related
    countlower {amount} - will execute a certain action only if the last item counted is lower than a certain amount
    counthigher {amount} - will execute a certain action only if the last item counted is higher than a certain amount
    caplower {num} - will execute a certain action only if your capacity is lower than a certain amount
    caphigher {num} - will execute a certain action only if your capacity is higher than a certain amount
    ifdrunk - will execute a certain action only if you are currently with drunk status
    ifhasted - will execute a certain action only if you are currently with haste status
    ifnothasted - will execute a certain action only if you are not currently with haste status
    ifmanashielded - will execute a certain action only if you are currently with mana shield status
    ifnotmanashielded - will execute a certain action only if you are not currently with mana shield status
    ifpoisoned - will execute a certain action only if you are currently with poison status
    ifparalyzed - will execute a certain action only if you are currently with paralyze status
    ifnotparalyzed - will execute a certain action only if you are not currently with paralyze status
    isattackedname {creaturename} - will execute a certain action only if the monster you are currently attacking has the specified name
    isonscreen {creaturename} - will execute a certain action only if there is a creature with the specified name on your screen
    isnotonscreen {creaturename} - will execute a certain action only if there is not a creature with the specified name on your screen
    istargeting - will execute a certain action only if the targeting is currently targeting a monster
    isnottargeting - will execute a certain action only if the targeting is not currently targeting a monster
    istargetname {creaturename} - will execute a certain action only if the targeting is currently targeting with a monster with the specified name
    hplower {num} - will execute a certain action only if you are with hp lower than the specified number
    hphigher {num} - will execute a certain action only if you are with hp higher than the specified number
    hpmissinglower {num} - will execute a certain action only if you are with missing hp lower than the specified number
    hpmissinghigher {num} - will execute a certain action only if you are with missing hp higher than the specified number
    mplower {num} - will execute a certain action only if you are with mp lower than the specified number
    mphigher {num} - will execute a certain action only if you are with mp higher than the specified number
    mpmissinglower {num} - will execute a certain action only if you are with missing mp lower than the specified number
    mpmissinghigher {num} - will execute a certain action only if you are with missing mp higher than the specified number
    safe - will execute a certain action only if the healing section of the bot is not currently healing yourself
    targethplower {num} - will execute a certain action only if the target is with hp% lower than the specified number



    Conditional expressions (To be used with variables):

    if {conditions} {action} - will execute a certain action only if it satisfies some conditions
    ifnot {conditions} {action} - will execute a certain action only if it doesn't satisfies some conditions
    else {action} - will execute a certain action only if the corresponding if/ifnot expression wasn't satisfied

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